Left click to grapple, right click to launch an explosive. Space to break apart and to pull back together. Q to toggle perspctive, R to restart, and esc to go back to the main menu. You are trapped in purgatory. After a few levels, it becomes clear you aren't getting through this on your own, so you're forced to band together, and escape purgatory together. Of course, it's an uneasy alliance, and if I had more time I'd make that influence anything but I don't.

Pretty happy with this game,. I wish I had more time for the sound effects, and maybeee a cutscene or an ending. I'm also not too happy with the art, and did rush the level design. But it's a game jam. And I learned alot. And on gameplay, I'm happy.

BRUHH I MESSED UP THE LAST LEVELLL

Since you can't get the coin to access the secret level Ill post the credits here instead

JamesCurtisMusic:the rockin soundtrack

My dad:Art for the tiles+logo art

Cereberus:rest of the non programmer art

Nexinex(me):everything else

StatusReleased
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
Authorsnexinex7829, GendoGlow
GenrePlatformer
Tags2D, Atmospheric, Pixel Art, Singleplayer, Speedrun, Unity

Comments

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Small, calming puzzle game. I like the concept of it that both halves of an whole have to support each other. Music is short but also nice with the same concept (Darker bass sound in the background and the melody in the foreground. Idk how to explain it better but both reflect the concet of the game basically)

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If anyone really likes this tell me and Ill make a speedrunning thing for it using the discussion board feature.